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Feed the Machine (Schemes) [Archenemy Schemes] Merfolk Scout Ranger creatures you control gain flying

SKU: 11569632598

4.6
USD302.50 USD338.50

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Description

creatures you control gain flying until end of turn if a creature you control has flying

Set: Time Spiral Type: Creature — Elemental Rarity: Common Cost: {3}{R} When Coal Stoker enters the battlefield

Destroy that which destroyed us

(You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell

that player copies it and may choose new targets for the copy

Feed the Machine (Schemes) [Archenemy Schemes] Merfolk Scout Ranger creatures you control gain flyingSet: Archenemy Schemes Type: Scheme Rarity: Common When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures. If the player chooses others, each of your other opponents sacrifices a creature. "Even you have a purpose. Your blood will oil the gears."

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